ScreenshotD3D.cpp (head) build errors
by Kevin Johnson · in Torque Game Engine Advanced · 12/15/2004 (6:09 pm) · 2 replies
Head as of tonite gives me..
is there something i missed?
Compiling...
screenshotD3D.cpp
\TSE\tse\engine\gfx\D3D\screenshotD3D.cpp(41) : error C2248: 'GFXD3DTextureObject::mD3DTexture' : cannot access private member declared in class 'GFXD3DTextureObject'
c:\TSE\tse\engine\gfx\D3D\gfxD3DTextureObject.h(22) : see declaration of 'GFXD3DTextureObject::mD3DTexture'
c:\TSE\tse\engine\gfx\D3D\gfxD3DTextureObject.h(15) : see declaration of 'GFXD3DTextureObject'
\TSE\tse\engine\gfx\D3D\screenshotD3D.cpp(41) : error C2039: 'GetSurfaceLevel' : is not a member of 'IDirect3DBaseTexture9'
c:\Program Files\Microsoft DirectX 9.0 SDK (December 2004)\Include\d3d9.h(1019) : see declaration of 'IDirect3DBaseTexture9'
\TSE\tse\engine\gfx\D3D\screenshotD3D.cpp(49) : error C2248: 'GFXD3DTextureObject::mD3DTexture' : cannot access private member declared in class 'GFXD3DTextureObject'
c:\TSE\tse\engine\gfx\D3D\gfxD3DTextureObject.h(22) : see declaration of 'GFXD3DTextureObject::mD3DTexture'
c:\TSE\tse\engine\gfx\D3D\gfxD3DTextureObject.h(15) : see declaration of 'GFXD3DTextureObject'
\TSE\tse\engine\gfx\D3D\screenshotD3D.cpp(49) : error C2039: 'GetSurfaceLevel' : is not a member of 'IDirect3DBaseTexture9'
c:\Program Files\Microsoft DirectX 9.0 SDK (December 2004)\Include\d3d9.h(1019) : see declaration of 'IDirect3DBaseTexture9'
\TSE\tse\engine\gfx\D3D\screenshotD3D.cpp(105) : error C2248: 'GFXD3DTextureObject::mD3DTexture' : cannot access private member declared in class 'GFXD3DTextureObject'
c:\TSE\tse\engine\gfx\D3D\gfxD3DTextureObject.h(22) : see declaration of 'GFXD3DTextureObject::mD3DTexture'
c:\TSE\tse\engine\gfx\D3D\gfxD3DTextureObject.h(15) : see declaration of 'GFXD3DTextureObject'
\TSE\tse\engine\gfx\D3D\screenshotD3D.cpp(105) : error C2039: 'GetSurfaceLevel' : is not a member of 'IDirect3DBaseTexture9'
c:\Program Files\Microsoft DirectX 9.0 SDK (December 2004)\Include\d3d9.h(1019) : see declaration of 'IDirect3DBaseTexture9'
debugView.cppis there something i missed?
Torque Owner Brian Ramage
Black Jacket Games