Platform game?
by kc_0045 · in Game Design and Creative Issues · 12/09/2004 (9:01 pm) · 3 replies
Im not sure if this is the right place to post this but, im thinking about making a small platform game with torque. but after working with Worldcraft and quark alittle i dont think ill be able to make the kinda of levels that i want with them. The game is going to be kinda cartoony, and the levels are kinda gonna be like Spyro levels. any ideas on how i could do this? oh and i have some Cash saved up so if i need to buy a program thats ok, as long as it doesnt cost like 1000$ :P
Any ideas please post! :D thanks
Any ideas please post! :D thanks
#2
12/10/2004 (2:45 am)
I'm prepared to do the level modelling, I fancy doing a platformer too. If you get a working prototype going showing the character, basic cubes that act as moving platforms and sort out the camera and jumping of the character I will do the levels.
#3
12/10/2004 (11:33 am)
Ill try thanks, well im just doing the coding i have a modler and other members so thanks but i wont need you FruitBatInShades, ill give it a shot and see what i can come up with
Torque Owner Peter Dwyer
What you can do is create a basic cavern level with quark or worldcraft etc. etc. The platforms would be movers, that is to say they would be collision shapes that move along a set path. Leaping onto a mover would require some scripting on your part but, this can be as simple as checking that the player is within a trigger zone and therefore on the platform (then moving the player with the platform if they are).
If you break problems down into simple steps the solution often pops right out at you.