Game Development Community

Odd resolution trouble

by Daniel Neilsen · in Torque Game Engine · 11/11/2001 (2:49 pm) · 3 replies

I have encountered something wierd in the engine.
My main machine at home runs its desktop in 1024x768x32 and I generally run torque in 800x600 windowed and it is fine.

I put my build over on my wifes computer (P3-550, 128mb ram, TNT2Ultra running Det 3 drivers) which has its desktop set to 800x600 and a couple of problems occur.

1) The ONLY selectable resolution is 640x480. Even in fullscreen 800x600 is not selectable
2) The game is EXTREMELY dark.

Has anyone else had similiar troubles?

#1
11/11/2001 (5:05 pm)
i run a tnt2 non ultra the only problem i had was texture's streching real weird,,,then i up graded the drivers to 21.81 from reactor crtical and that went away, now i have no problems

try puting your desktop res one higher then 800x600 thats what i had to do to get 800x600 in the options menu (i dont know why)
#2
11/11/2001 (5:44 pm)
Hmm
Sounds like this is a bug then. I cant put the res higher cause the monitor is an old 14" one and cant handle 1024x768 :/
heh
#3
11/12/2001 (11:51 am)
I've encountered this bug.

Here is the exact scenario of steps I take in order to get the full list of video modes.

1) start demo - by default, in windowed mode. Video options for both D3d and Opengl:
640x480
800x600
848x480
2) click on full screen button then click on apply. Video switches and I'm in full screen mode at 800x600. Video options in OpenGL are unchanged.

3) click on D3d and now the full video resolution list appears. Click back on Opengl and full list is now there also.

Must repeat these steps each and every time you start the sdk.

I'm using the latest Detonator XP drivers from Nvidia for my Geforce2 GTS.