Wow, vampire: bloodlines style damage rendering
by AndrewOsborne · in Technical Issues · 12/03/2004 (3:16 pm) · 4 replies
Hey guys, i have made a melee system and i want to have damage render above the players head as they are hit, i would also like the color of the numbers reflect their remaiing health. getting the value of the damage adn remaining health isnt so much of an issue as working out what kind of object i would be able to use to render the number the color of which could be changed with code.
any help would be appreciated.
thanks, Ashley.
any help would be appreciated.
thanks, Ashley.
#2
i know this is an easy problem to solve but it is a problem for me nonetheless.
thanks, Ashley
12/07/2004 (2:06 am)
Im working on the above pat but i need to know how to convert a float(f32) to a string(char*) do you know of a function i can call?i know this is an easy problem to solve but it is a problem for me nonetheless.
thanks, Ashley
#3
12/07/2004 (2:17 am)
Con::getFloatArg()
#4
12/07/2004 (6:18 am)
Cheers Robert, your a legend :)
Torque 3D Owner Pat Wilson