Game Development Community

TGE Script File System Object

by David T. Thompson · in Torque Game Engine · 12/01/2004 (6:32 pm) · 0 replies

I am sure there is a way to make/delete/ manipulate files in any twisted way one would desire using the torque script. Unfortunatly I can't find any sort of information on a torque FSO (file system object).

Anyone seen anything about input and output to and from files?

I need to be able to write text into a file but it would be handy to know how to write binary data into a file also. I think this is called serialization for anyone out there who is familiar with php scripting.