Game Development Community

Racing checkpoints

by Lewis Nyman · in Game Design and Creative Issues · 12/01/2004 (12:56 pm) · 3 replies

Hey all,
i was wondering how it is possible to set up "checkpoints" for racing maps so the player has to complete a whole lap and cant run off course and takea short cut
thanks in advance

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  • A question about curves

  • #1
    12/01/2004 (2:19 pm)
    Check out starter.racing example that comes with Torque. It has checkpoints in it.
    #2
    12/02/2004 (3:47 am)
    I did check it out and all i know is it somehow involves triggers..is there scripting involved?im pretty new to torque incase you hadnt guessed
    #3
    01/10/2005 (7:50 pm)
    The book 3D Game Programming All in One specifically addresses your need. You make a racing game with checkpoints and a start/finish line near the ending chapters.