About add water in Torque
by Wangxu · in Torque Game Engine · 11/30/2004 (2:30 am) · 2 replies
I just do fellow but nothing happen.why?
1. Start SDK
2. Open any mission (preferably Tech School).
3. Start the Mission Editor
4. Switch to the Creator tool
5. Switch to Free-camera mode and move the camera up a few meters
6. Look somewhere near your character.
7. Insert a new water block (Mission ObjectEnvironmentWater)
8. Just Click OK for the dialog that comes up1
9. Switch to the Inspector tool.
10. Click on the water block.
11. Click the 'Expand All' button.
12. Change MediaSurfaceTexture to 'egt/data/water/howwater0'.
13. Make sure Debugging->UseDepthMask is NOT checked.
14. Set SurfacesurfaceOpacity to 1.0
15. Set SurfaceenvMapIntensity to 0.0
16. Click Apply
1. Start SDK
2. Open any mission (preferably Tech School).
3. Start the Mission Editor
4. Switch to the Creator tool
5. Switch to Free-camera mode and move the camera up a few meters
6. Look somewhere near your character.
7. Insert a new water block (Mission ObjectEnvironmentWater)
8. Just Click OK for the dialog that comes up1
9. Switch to the Inspector tool.
10. Click on the water block.
11. Click the 'Expand All' button.
12. Change MediaSurfaceTexture to 'egt/data/water/howwater0'.
13. Make sure Debugging->UseDepthMask is NOT checked.
14. Set SurfacesurfaceOpacity to 1.0
15. Set SurfaceenvMapIntensity to 0.0
16. Click Apply
About the author
#2
12/01/2004 (10:43 am)
Reloading is not needed. When you add the water it should be visible. When in doubt paste in a water block( manually in the .mis file) from the demo and adjust in the editor.
Torque Owner Thomas \"Man of Ice\" Lund