How to implement firefly-like effect with torque?
by Di-Chung An · in Torque Game Engine · 11/25/2004 (4:41 pm) · 2 replies
I try to implement firefly-like effect with fxLight and path nodes,but it seems path node only can work with player object...How to fix it?Or is there orther better method to achieve this?
Thanks in advance.
Thanks in advance.
Torque Owner Kevin Johnson
anyway Dylan Sale blessed us with the following:
fxSwarm
its a little old but i'm sure it can be integrated with little effort..:)