First RTS update! Includes Mac, Linux, and VC6 project files
by Josh Williams · in RTS Starter Kit · 11/23/2004 (3:51 pm) · 5 replies
Hi guys,
Just letting you know that the Mac, linux, and VC6 project files, along with some new features and bug fixes from this forum (thanks to everyone who's contributed!) are now available. Just download the new installer from the site, using the link in your "My Garage" page, and merge your code as necessary.
Checkout the IOTD and Ben's .plan for more info.
Just letting you know that the Mac, linux, and VC6 project files, along with some new features and bug fixes from this forum (thanks to everyone who's contributed!) are now available. Just download the new installer from the site, using the link in your "My Garage" page, and merge your code as necessary.
Checkout the IOTD and Ben's .plan for more info.
#2
11/23/2004 (9:30 pm)
Did the version number change ? The name on my download link is still at 1.0, should be 1.1 ?
#3
Btw Seth, I tried to reply to your email a few times, but it kept getting bounced back as undeliverable. Don't know why.
11/23/2004 (10:33 pm)
Yeah I think we just kept it at 1.0. Kinda weird, but ah well. :)Btw Seth, I tried to reply to your email a few times, but it kept getting bounced back as undeliverable. Don't know why.
#4
11/23/2004 (11:32 pm)
It's just an update, not really a version bump... there might be a version bump later, who knows!
#5
11/24/2004 (12:11 am)
Minimap still doesn't work with DirectX. Rendered scene is completely messed up after renderer is changed from GL to D3D (or vice versa) and back. All this on test machine with Intel Extreme Graphics.
Torque Owner Seth Willits