Blender-Torque Player Tutorial
by N · in Torque Game Engine · 11/22/2004 (5:25 pm) · 4 replies
Does anyone have a step-by-step tutorial on how to "rig" and animate a player in Blender?
About the author
#2
"Character Animation" includes armatures, bones, skinning, vertex groups, posemode, rigging, walkcycles.
11/22/2004 (7:47 pm)
Chapter 13 of the Blender 2.3 Guide"Character Animation" includes armatures, bones, skinning, vertex groups, posemode, rigging, walkcycles.
#3
11/22/2004 (7:55 pm)
Excellent. I haven't gotten that far. I'm using it more for a reference. I need to read it more thoroughly.
#4
12/18/2004 (7:46 pm)
There's some simple tutorials on making a player for the dts exporter, and you can find them listed in the DTS Exporter: Blender area
Torque Owner Scott Coursey
Yellow Duck Software