Game Development Community

Victory for GG and Saint Jeff!

by Eric Prem · in General Discussion · 11/21/2004 (7:02 am) · 11 replies

Yes the title is a referance to 'Victory for England and saint John!'

This is a kind of sequal to Spreading Garagegamerism.

Well anyways I was having a discussion with a bunch of n00bish 13 - 16 year olds on Gamefaqs. They were talking about 'oh oh i am teh ro><0rz cuz i maek teh gmae!' and someone said that game programming is done almost always with straight C++ in an IDE, when I said that I disagreed. I said that I did ALL of my 3d programming with the Torque game engine and that i did all 2d programming with Blitz Basic. He said 'How many people actually use torque (what ever that is) I said' go to Garage Games and you wil find out.' someone else said that Torque was worthless without all user made patches. Then I stated all the great stuff about Torque and the GG community in general and wa' la. A cuple people asked for links on how to get torque and no more posts from the n00bs :)

Another victory!

*goes to buy a case of beer to celebrate*
*realizes he's underage and drinks a Mt. Dew*

#1
11/21/2004 (7:33 am)
Eric - GarageGames community is a great part of TGE and I never worry if someone feels that its the shared solutions that adds value to the engine. Obviously, its hard for a n00b to appreciate the caliber of technology that goes into making todays games. GameFAQ is a hard crowd to have any productive discussion with, but I'm glad you're out there on the 'Garagegamerism'.

As far as numbers you can use what I do when talking about the GG community we have over 50,000 members and we estimate their are about 30,000 people who are contributing to projects being made in Torque (this includes team members who do not use the engine as well as students using TGE in colleges and universities).
#2
11/21/2004 (7:35 am)
GameFAQ is a hard crowd to have any productive discussion with

true that brother
#3
11/21/2004 (8:16 am)
@Eric

IMHO a real victory would be getting these people to support all verticle levels of the Independant Game Development movement, from design to development and most importantly sales. Sales are the real testiment if all the work that has been done here pays off because it shows that the market in general is ready to adopt what we have outside of being niche products.
#4
11/21/2004 (8:46 am)
Logan are you asking everyone at GG to purchase a copy of Dark Horizons: Lore to support the indie movement?
#5
11/21/2004 (11:38 am)
Of course they should buy Lore. They should also buy Gish because it rocks.

I hadn't seen the topic in question onf GF, though I've only been cruising the GD&P board every now and again since there's rarely much going on (though I do like the current GD&P project). If I see a Torque comment on the board, I usually comment on it. Just like when I see an A6 comment.

I haven't seen Torque commented on much there lately. It probably got lost in the homework requests.
#6
11/21/2004 (2:22 pm)
@Jay,

Well having everyone in the GG community buy a copy would be super cool, but my comment was in reference to the general gaming population and how if/when they finally come around to realizing that "indie" games is where the real fun and innovation lies that that will be the moment to signal 'Victory'.

We are definately making great strides but there is still a lot work to be done before what we do becomes mainstream for the general populace. So lets keep up the good work, continue to support one another and work towards making this a reality.

Logan
#7
11/22/2004 (6:03 am)
@Eric Prem
The next time you advocate Torque, you should do so with information rather than vague references and then two posts full of TorqueScript claiming that there's more where that came from. The few people in the topic that were turned off by Torque are actually gifted programmers who haven't used the engine outside of the demo version. I thought about posting, but the hole had already been dug so deep that firebombing was the only solution. Either that or letting it sink to the depths and be eaten by the Purge Machine.

It's great to be an advocate, but if we're spreading "GarageGamerism" to the rest of the world, we need to be borderline coherent and back it up with a little more than pwn'ing one-liners.

Your heart's in the right place, but your presentation needs a bit of work.

Of course, anyone who has ever seen me post anywhere knows I should take my own advice.
#8
11/24/2004 (9:32 am)
Lol David. I do try to advocate in other ways (check my sig) but the problem is that they mod you for spamming which inever a good thing. I did make a topic once that was all about if you REALLY wan to make a game you should go to GG and stuff like that, but it got deleted. The reason I was claiming that there was more where that came from was because they said tht torque sounded like a toned down game maker.

This was a hoorible insult so to disprove i post some stuff from the mission file that would show just how much you could do with it.

I really try to avoid direct advertiseing because i dont want to be modded.

P.S. David what is your name at Gfaqs?
#9
11/24/2004 (2:53 pm)
Iamnothing, or when at home I use my iamreallyiamnothing account. I haven't modded anything on the GD&P board for spam for a long time, but that doesn't mean it didn't get marked and cleared by one of a large number of moderators.
#10
11/26/2004 (5:02 am)
Oh really? I never knew anyone from this site ever even went there! I don't blame you for modding it, even if you did or didn't.
#11
11/26/2004 (7:52 am)
Well, I didn't, but I'm as good a target as any as a mod.