Alpha channel textures on map objects
by Very Interactive Person · in Torque Game Engine · 11/05/2001 (3:16 am) · 4 replies
Are alpja channeled textures supported for buildings. SO I can make a fence/barbwire/... and even glass.
If its not supported could someone please help me out and tell what to change in the engine?
If its not supported could someone please help me out and tell what to change in the engine?
#2
So, if anyone knows the url to that topic, pls post it here. What would be even better is a short explanation of what I have to do to get it in.
11/05/2001 (8:05 am)
I know someone posted a thread about this... but I searched the forums with keywords like alpha, alphatest, WC, World Craft,... and nothing turns up. The search thingy only searches in the topic title, and I guess that topic has an irrelevant title....So, if anyone knows the url to that topic, pls post it here. What would be even better is a short explanation of what I have to do to get it in.
#3
www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=1728
Nicely titled: Transparent and Masked textures?
// Clocks out
11/05/2001 (8:14 am)
Could this be it:www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=1728
Nicely titled: Transparent and Masked textures?
// Clocks out
#4
oh and yes.. the titles are relevant :) sorry...
11/05/2001 (9:11 am)
well actually its not that one.. but this one does contain a link to the one I was looking for...oh and yes.. the titles are relevant :) sorry...
Torque 3D Owner Phil Carlisle
Phil.