The long-delayed hitbox tutorial is finished! Read!
by Josh Albrecht · in Torque Game Engine · 11/04/2001 (6:34 pm) · 9 replies
I have FINALLY finished my hitbox tutorial. Hitboxes will allow you to have MUCH better locational damage than is currently allowed in teh Torque engine. I would copy paste it in here right now, except that I would like one or two people to try it out first, to make sure that I have everything written correctly, and everything works.
So if you are interested, just post below. Include your email address so i can send it to you, or at least be sure that your profile has an address.
Be warned: The tutorial is 13 pages long.... :) If you want to test it, I would appreciate it if you had time to read it and apply it in the very near future (I dont want someone to say they will test it, then wait for weeks before doing it)
I hope somone stills cares enough to want to test it....
So if you are interested, just post below. Include your email address so i can send it to you, or at least be sure that your profile has an address.
Be warned: The tutorial is 13 pages long.... :) If you want to test it, I would appreciate it if you had time to read it and apply it in the very near future (I dont want someone to say they will test it, then wait for weeks before doing it)
I hope somone stills cares enough to want to test it....
#2
I have all my game code and locational code all ready to work in with this from previous discussions with you so I would be extremely happy to test it :)
Send it to wizardsworld@bigpond.com and I can will start immediately on it :)
11/04/2001 (6:56 pm)
I've been waiting for this one :)I have all my game code and locational code all ready to work in with this from previous discussions with you so I would be extremely happy to test it :)
Send it to wizardsworld@bigpond.com and I can will start immediately on it :)
#3
11/04/2001 (10:36 pm)
Sounds good man, definately something i want to have in our game. ive got exams soon, but ill still have enough time to go through it the next few days. mailto campers7@bigpond.com
#4
11/04/2001 (10:46 pm)
Sounds great, Josh. Collision detail is one of my primary development concerns right now. Count me in!
#5
I'll test this immediately. E-mail or ICQ me a copy, you already have my addresses. If I make any improvements I'll get them back to you.
11/05/2001 (7:35 am)
Yepyep...I'll test this immediately. E-mail or ICQ me a copy, you already have my addresses. If I make any improvements I'll get them back to you.
#6
Email: a_dubinsky@hotmail.com
Thanks,
Andrew Dubinsky
11/05/2001 (5:33 pm)
I would love to help test it and implement it right away.Email: a_dubinsky@hotmail.com
Thanks,
Andrew Dubinsky
#7
11/05/2001 (9:48 pm)
me too... kenlmf@hotmail.com
#8
However, there is some bad news.
The game crashes if any map other than test is run, because of some strnage interaction between the animations I force teh server to do and something to do with particles. Once this small problem is cleared up, I will put the tut in the resources section.
Also, Rick Overman mentioned in the IRC channel today that the engine already had supported for hitboxes, or "collision details" as he called them. However, I could not possibly have know this, since they are actualy part of teh model (mine are not) I am looking into that as well.
It will be done soon guys....
11/06/2001 (11:06 am)
I got a tester on the IRC channel, and the tutorial works perfectly!However, there is some bad news.
The game crashes if any map other than test is run, because of some strnage interaction between the animations I force teh server to do and something to do with particles. Once this small problem is cleared up, I will put the tut in the resources section.
Also, Rick Overman mentioned in the IRC channel today that the engine already had supported for hitboxes, or "collision details" as he called them. However, I could not possibly have know this, since they are actualy part of teh model (mine are not) I am looking into that as well.
It will be done soon guys....
#9
Its done and submitted!
Soon it will appear in the resources section.
11/06/2001 (12:16 pm)
Hurray!Its done and submitted!
Soon it will appear in the resources section.
Torque 3D Owner Eric Armstrong
Bloody Tongue Games