RTS Starter Kit Resource Area
by Josh Williams · in RTS Starter Kit · 11/12/2004 (1:24 pm) · 20 replies
Hey guys,
edited link:
Here's a new forum section for RTS Starter Kit resources. I'm amazed that we're already seeing great resources like Stephen's, keep 'em coming. :D
edited link:
Here's a new forum section for RTS Starter Kit resources. I'm amazed that we're already seeing great resources like Stephen's, keep 'em coming. :D
#2
It's a small one, but my formation speed limit code changes in RTSUnit.cc seems to cause a small jitter when a melee range unit attacks another--it closes to attack range, but then jitters while attacking.
Working on it now, and I'll try to get it updated asap!
EDIT: Interesting, I cannot duplicate it now. It basically appeared that the run animation didn't stop--I didn't get any attack animation. Hasn't duplicated though so far, I'll keep an eye on it.
11/12/2004 (5:43 pm)
Bleh--always happens. Once you mark something as "ready" and it gets distro'ed, you find a bug!It's a small one, but my formation speed limit code changes in RTSUnit.cc seems to cause a small jitter when a melee range unit attacks another--it closes to attack range, but then jitters while attacking.
Working on it now, and I'll try to get it updated asap!
EDIT: Interesting, I cannot duplicate it now. It basically appeared that the run animation didn't stop--I didn't get any attack animation. Hasn't duplicated though so far, I'll keep an eye on it.
#3
11/12/2004 (6:02 pm)
Nice, thanks for the resource
#4
I haven't looked at the resource code yet, but off-hand, often times jittering is caused by differences between client and server-side state. You might check whether your code should be specifically applied to client-side or server-side objects only.
Just an off-the-cuff possibility. Just fits the profile.. jittering and hard to accurately reproduce.
Anyway, let me know if you want the resource approved before you make an update to the file or not. :)
11/12/2004 (6:11 pm)
Stephen, yeah that's usually the way it works. :) Doh, happens to everyone.I haven't looked at the resource code yet, but off-hand, often times jittering is caused by differences between client and server-side state. You might check whether your code should be specifically applied to client-side or server-side objects only.
Just an off-the-cuff possibility. Just fits the profile.. jittering and hard to accurately reproduce.
Anyway, let me know if you want the resource approved before you make an update to the file or not. :)
#5
Maybe someone can reproduce it and we can get some more debugging info.
11/12/2004 (7:15 pm)
Go ahead and approve it if you would--I could only get it to happen once, and I think it was actually a minor issue with transition to attack animation from run animation, not actually my code (although it could have been my code as root cause).Maybe someone can reproduce it and we can get some more debugging info.
#6
11/13/2004 (11:12 am)
Okay cool. Actually before I approve it, I have to see if we have a way to hide resources from public consumption. :) Don't want to give away the entire RTSUnit code.
#7
It's already available on my GG, has been since last night.
DOH!
I put a zip file in there, and I guess it snuck into the Code Snipits section...might want to clear that out right quick.
Sorry :(
11/13/2004 (11:25 am)
Uhh..hmm, lol.It's already available on my GG, has been since last night.
DOH!
I put a zip file in there, and I guess it snuck into the Code Snipits section...might want to clear that out right quick.
Sorry :(
#8
So you might want to remove the resource until you can clear up the permissions on accessing the files in the Code Snipits section.
11/13/2004 (11:41 am)
Bad news--just had one of my team members check the link...they see the Formation Movement link in the Code Snipits section, but when they click on it they get a blank page. However, somehow it downloaded the .zip file to his desktop (he has a Mac), automatically.So you might want to remove the resource until you can clear up the permissions on accessing the files in the Code Snipits section.
#9
11/14/2004 (2:29 pm)
Okay thanks, for now I just deleted the .zip file. Sorry for the delay on approving this thing Stephen.
#10
I can post all the internals (except for the full files) in a thread as well if anyone wants, at least until we can get the private resource area secured for attachments.
11/14/2004 (2:35 pm)
EDIT: Let's make this easy. If anyone wants a copy of the resource (it's quite small, and neat for what it does), post here and have an email in your profile, and I'll email it to you.I can post all the internals (except for the full files) in a thread as well if anyone wants, at least until we can get the private resource area secured for attachments.
#11
I didn't get a chance to grab it before it was yanked. I'll take it Stephen.
Thanks
11/15/2004 (3:08 am)
@ StephenI didn't get a chance to grab it before it was yanked. I'll take it Stephen.
Thanks
#12
11/15/2004 (3:25 am)
@Jeff: sent!
#13
11/15/2004 (5:04 am)
Wouldn't mind seeing it myself :)
#14
Would love to get some feedback from folks as you apply and experiement with the changes.
11/15/2004 (6:05 am)
@Benoit: sent!Would love to get some feedback from folks as you apply and experiement with the changes.
#15
11/15/2004 (6:36 am)
Will be trying it out when i get home from work ... damned day job :)
#17
Perhaps the best thing in the future is to use the resource section but only include diff files so people can perform a patch?
11/16/2004 (3:44 am)
Guh, sorry that we don't have a nice way to do this on the site. ARGH.Perhaps the best thing in the future is to use the resource section but only include diff files so people can perform a patch?
#18
I realize you probably aren't set up for it that way, but there should be some kind of way to mark the specific pages (and maybe even the resource files themselves) as restricted?
11/16/2004 (3:55 am)
@Josh: Is it too complex to be able to generate specific pages with "RTS Pack" only access?I realize you probably aren't set up for it that way, but there should be some kind of way to mark the specific pages (and maybe even the resource files themselves) as restricted?
#19
looks like an area for me ;-)
obviously you have a function that just allows paid up people to access the download.php and download the products that has been purchased, all that would need doing is a similar if not same function that checks if the user is a "paid product owner" and if so only provides access to resources and forums in the same way
it wouldn't take long to code that in.
whether or not it's cookie based php_sessions or a simple dbase(dbase load increasing here) call each time the user access the page.
suggest it to the Head Web Bloke coding it wouldn't take long
I know maybe it would mean setting up a relationship table holding paid product info - resourceAreaId - forumID
11/16/2004 (8:46 am)
@Josh:looks like an area for me ;-)
obviously you have a function that just allows paid up people to access the download.php and download the products that has been purchased, all that would need doing is a similar if not same function that checks if the user is a "paid product owner" and if so only provides access to resources and forums in the same way
it wouldn't take long to code that in.
whether or not it's cookie based php_sessions or a simple dbase(dbase load increasing here) call each time the user access the page.
suggest it to the Head Web Bloke coding it wouldn't take long
I know maybe it would mean setting up a relationship table holding paid product info - resourceAreaId - forumID
#20
Anyway, triage solution: I just created a new sub-section for RTS Starter Kit resources. Provides us an organized, private place to stick resources.
Now.. if only we had the ability to move threads from one forum to another... ;) Please use the new forum sub-category for resources from now on.
11/16/2004 (1:04 pm)
Chris, yeah, it seems like a pretty easy problem to solve. Most of the time with stuff like this, it's just a matter of time availability and priorities. Cool as it would be to get stuff like this, there's about 1000 (literally) awesome things for Rick or anyone else to do at a given moment, so we've all had to get really good at prioritizing. Sucks though when stuff lingers. I wish we had 3 times as many people working here. :)Anyway, triage solution: I just created a new sub-section for RTS Starter Kit resources. Provides us an organized, private place to stick resources.
Now.. if only we had the ability to move threads from one forum to another... ;) Please use the new forum sub-category for resources from now on.
Torque 3D Owner Stephen Zepp