bugs in the vector.asm
by Ace · in Torque Game Engine · 11/02/2001 (11:26 pm) · 4 replies
only cuz they bug me ;) you for got to change the /'s to\ in the vector.asm inthe texture2bm8 files.
just leting you know, i just got a new download and fixed and compile it in record time (according to mine)
i am getting this down pat :)
just leting you know, i just got a new download and fixed and compile it in record time (according to mine)
i am getting this down pat :)
About the author
Ace Owner of NoESCape.sytes.net starting from the beginning on 3d torque
#2
the line
$(WkspDir)/../bin/nasm/nasmw.exe -f win32 $(InputPath) -o $(IntDir)/$(InputName).obj
had to be changed to
$(WkspDir)\..\bin\nasm\nasmw.exe -f win32 $(InputPath) -o $(IntDir)/$(InputName).obj
in both win and dbug
11/03/2001 (5:19 am)
it was in project settings and custom buildthe line
$(WkspDir)/../bin/nasm/nasmw.exe -f win32 $(InputPath) -o $(IntDir)/$(InputName).obj
had to be changed to
$(WkspDir)\..\bin\nasm\nasmw.exe -f win32 $(InputPath) -o $(IntDir)/$(InputName).obj
in both win and dbug
#3
11/04/2001 (8:10 am)
Thanks Gary, fixing it now.

Torque Owner Rick Overman
thanks,
--Rick