Game Development Community

bugs in the vector.asm

by Ace · in Torque Game Engine · 11/02/2001 (11:26 pm) · 4 replies

only cuz they bug me ;) you for got to change the /'s to\ in the vector.asm inthe texture2bm8 files.

just leting you know, i just got a new download and fixed and compile it in record time (according to mine)
i am getting this down pat :)

#1
11/03/2001 (3:48 am)
I don't see any Forward-Slashes in vector.asm... can you give me an example line and then how you think it should be fixed?

thanks,
--Rick
#2
11/03/2001 (5:19 am)
it was in project settings and custom build
the line
$(WkspDir)/../bin/nasm/nasmw.exe -f win32 $(InputPath) -o $(IntDir)/$(InputName).obj

had to be changed to
$(WkspDir)\..\bin\nasm\nasmw.exe -f win32 $(InputPath) -o $(IntDir)/$(InputName).obj

in both win and dbug
#3
11/04/2001 (8:10 am)
Thanks Gary, fixing it now.
#4
11/04/2001 (11:09 am)
cool,and np at all

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