MainChatHud extents not being calculated correctly
by Wendell Brown · in Torque Game Engine · 11/11/2004 (1:32 pm) · 2 replies
Anyone know why the MainChatHud extents become 400 300 instead of the 266 66 as defined in common/editor/MainChatHud.gui? This gobbles up too much screen area. This is in 1.3 release.
I tried changing and saving my edits to the gui but to no avail. Reloading the mission loses any attempt at correctly the extents.
TIA
I tried changing and saving my edits to the gui but to no avail. Reloading the mission loses any attempt at correctly the extents.
TIA
#2
There is *ALSO* Script Code that sets the height/width of the hud.
11/11/2004 (1:58 pm)
The ChatHud and MessageHud share teh same file which is likely the source of the frustration.There is *ALSO* Script Code that sets the height/width of the hud.
Torque 3D Owner Stephen Zepp
As an fyi, it also is not a child of the main playGui, and therefore interferes with any (custom coded) passing of mouse events to the parent. We ultimately ripped it out completely due to frustration. I assume that others have overcome the issue, but I personally decided it would be easier to write a new ChatHud.