Player Model Collision
by Kevin Johnson · in Torque Game Engine Advanced · 11/09/2004 (5:27 am) · 2 replies
Hey did anything change in this area since TGE? It seems to be ignoring my collision mesh. My model keeps falling though the ground, and stops falling when the eye node hits the ground. so basically all you see is the top of her head running around. If I use it in TGE everything seems fine.
Any clues ???
Any clues ???
Associate Kyle Carter