Compiling with 1.3
by nibbuls · in Torque Game Engine · 11/08/2004 (5:13 pm) · 2 replies
Ok. Up until now, I've been fine compiling with MinGW and MSYS, but now it's already compiled (in version 1.3). When I change the source, I can't re-compile it.
How should I go about doing this?
How should I go about doing this?
Torque 3D Owner Stephen Zepp
1) cd c:
2) cd Torque/SDK (after I ran the 1.3 installer)
3) make clean
4) make
NOTE: if you just installed 1.3, you won't have your makefile configured. Assuming you are on a win32 platform, want to use GCC3, and want a debugging build, insert a step:
2a) make -f mk/configure.mk OS=WIN32 COMPILER=GCC3 BUILD=DEBUG