Tge light pack vs. tgeRad
by Casey Weidner · in Torque Game Engine · 11/05/2004 (6:57 pm) · 4 replies
Has any one compared the light pack against TGERad? Do the light pack do basically the same thing but with a different algorithm? Any comments welcome!
Casey
Casey
#2
That was basically my question I didn't know if the light pack used radiosity or not. Would it make a difference if you used both at the same time? Basically which will give you the better-looking scene for the minimal processing time?
11/06/2004 (12:13 pm)
Thanks, That was basically my question I didn't know if the light pack used radiosity or not. Would it make a difference if you used both at the same time? Basically which will give you the better-looking scene for the minimal processing time?
#3
11/06/2004 (12:44 pm)
In context of Torque, radiosity is a preprocessing technique. You run it ahead of time to make lightmaps, or use simpler techniques if you want to do it faster. Most of what the lighting pack does is for realtime dynamic lights - not preprocessed at all.
Torque Owner Erik Madison