Game Development Community

Tge light pack vs. tgeRad

by Casey Weidner · in Torque Game Engine · 11/05/2004 (6:57 pm) · 4 replies

Has any one compared the light pack against TGERad? Do the light pack do basically the same thing but with a different algorithm? Any comments welcome!


Casey

#1
11/06/2004 (1:28 am)
The are completely different. Light pack is real lights, done better. Radiosity is textures that emit light.
#2
11/06/2004 (12:13 pm)
Thanks,

That was basically my question I didn't know if the light pack used radiosity or not. Would it make a difference if you used both at the same time? Basically which will give you the better-looking scene for the minimal processing time?
#3
11/06/2004 (12:44 pm)
In context of Torque, radiosity is a preprocessing technique. You run it ahead of time to make lightmaps, or use simpler techniques if you want to do it faster. Most of what the lighting pack does is for realtime dynamic lights - not preprocessed at all.
#4
11/06/2004 (2:18 pm)
Thanks Ben i didnt relize that was the difference

Casey