Drag Nose of Vehicle
by Robert Stewart · in Torque Game Engine · 10/31/2004 (7:36 pm) · 5 replies
Does anyone have a theory or a sample on how you might drag the nose of the vehicle and it would face or aim in that direction? thanks.
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#2
11/01/2004 (7:59 am)
Ok thanks, can someone explain how i would do all that, lol sorry.
#3
PLEASE, someone correct me if something is wrong.
11/01/2004 (10:33 am)
%oldpos = %vehicle.getTransform(); %delta = vectorSub(%oldpos,%newpos); %normdelta = vectorNormalize(%delta); %degX = mRadtoDeg(getWord(%normdelta,1)); %degY = mRadtoDeg(getWord(%normdelta,2)); %degZ = mRadtoDeg(getWord(%normdelta,3)); %rotation = %degX SPC %degY SPC %degZ; %vehicle.setRotation(%rotation);
PLEASE, someone correct me if something is wrong.
#4
11/01/2004 (10:42 am)
Wouldn't %oldpos = %vehicle.getTransform(); be the current or new pos. You will need to save the old pos as a variable in the previous tick then use it later.
#5
11/01/2004 (12:52 pm)
This looks like it might work, ill try this later today Thanks.
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