Game Development Community

(game programming) which literature to use

by Lobo the Duck · in General Discussion · 10/29/2004 (9:11 am) · 2 replies

K dudes im a bit stuck

Now is it right to read through 3d Game programming all in one with no knowlege of programming whatsoever OR should i get the original game programming all in one first.

thanks for help dudes

#1
10/29/2004 (9:26 am)
For Torque, the Ken Finney "3D Game Programming All in One" book is an excellent start, and it doesn't require you to know programming(it'll help you out in that area a little bit actually).
#2
10/29/2004 (9:31 am)
Cool thanks for the help