Game Development Community

Footpuffs bug - black square around user in 3rd person w/1.3

by Joshua Dallman · in Torque Game Engine · 10/26/2004 (11:04 pm) · 8 replies

Finally got around to downloading version 1.3 (now that the new installer is out to make it nice and simple) and right away I noticed in the FPS demo when switching to 3rd person a black square would flicker around my character. See the screenshot below:

www.godallman.com/gg/1_3_bug.jpg

I have a Radeon 9200SE video card with the latest ATI drivers and the last Torque demo ran just fine. Ideas?

Edit: by the way, it doesn't appear in first person perspective, and the black square is wherever the shadow is

#1
10/26/2004 (11:12 pm)
That's a indeed a problem with shadowmaps, I'm not sure why they won't appear in first person though, as the shadows should be drawn then as well.
#2
10/27/2004 (11:25 am)
It's also happening in the Torque SDK Feature Demo, but not the racing one.
#3
11/09/2004 (10:04 pm)
I just noticed this as well, has anyone found a solution yet?
#4
11/09/2004 (10:15 pm)
It appears to be a driver issue, as this wasn't a problem until about a month ago. You can look at the shadow render code if you like. Any solutions are of course welcome. :)
#5
11/11/2004 (8:44 am)
Just to clarify, so this is a known bug that will be addressed at some point (by the community or otherwise)?

I've also been having some lock-ups and crashing in the demo that weren't happening before, but nothing consistent enough to post.
#6
11/11/2004 (10:25 am)
It's a known bug but there's no obvious fix. The code has run fine on many different GL implementations, and it's really pretty simple, so I don't think it's a flaw in the implementation on our side... Naturally, I'd love to be proven wrong. :)
#7
11/11/2004 (7:54 pm)
In another post someone suggested it might be the Foot Puff Emitter that was causing the problem since they where added around the same time that this problem appeared. try commenting out that foot puff emiter line in the player datablock.
#8
11/16/2004 (10:00 pm)
Thanks Michael-Paul, that did the trick.
No footpuffs now, but no ugly black box flickering and freezing/crashing either.

And now GarageGames knows what the problem is (roughly).