How to start a C/S game
by Chunyun Wu · in Torque Game Engine · 10/25/2004 (10:15 pm) · 4 replies
I want to make a Multiplayer game .but i dont know what should be maded in Server side ,and what should be maded in client side too! and if you can teach me how to do those step by step ,it will be great!!
thanks a lot !!
thanks a lot !!
About the author
#2
10/27/2004 (9:39 pm)
If I am not wrong, and I could be :) TGE is allready setup for multiplayer games. Just start to build on the starter.fps (or starter.racing).
#3
I have not dabbled in any of the network code yet, but as a point of interest, has anybody done anything like scanning the local LAN for hosts instead of using the master server mechanism?
10/28/2004 (7:38 am)
If there's no internet connection, it might not be able to find the master server? That caused my game to pause and freeze at periodic intervals when our office internet was down because I accidentally configured it as a hosted multiplayer game rather than a single player one.I have not dabbled in any of the network code yet, but as a point of interest, has anybody done anything like scanning the local LAN for hosts instead of using the master server mechanism?
#4
10/28/2004 (7:50 am)
Yes. I have a local system behind my firewall. So I scan local when testing and master when I want to connect outside. Both work fine.
Torque Owner Chunyun Wu