AviBitmapCtrl A Small example
by Billy L · in Torque Game Engine · 10/22/2004 (7:55 am) · 14 replies
I moved the link here from a non SDK forum.
AviExample
in this example this should be included
1. a simple startupvideo.
2. a gui with video.
3. a ingamevideo popupctrl that works with a trigger.
AviExample
in this example this should be included
1. a simple startupvideo.
2. a gui with video.
3. a ingamevideo popupctrl that works with a trigger.
#2
10/22/2004 (9:56 am)
I really dont know that because i dont own a mac :)
#3
Someone was going to implement SDL (is that the correct name?) but it never happened and the MPEG implementation doesn't work, AFAIK.
(Assuming that this is the same as the resource)
Thanks alot for the example though Billy, I've been looking for something like this.
10/22/2004 (10:06 am)
The example above does not work for MAC or Linux.Someone was going to implement SDL (is that the correct name?) but it never happened and the MPEG implementation doesn't work, AFAIK.
(Assuming that this is the same as the resource)
Thanks alot for the example though Billy, I've been looking for something like this.
#4
01/06/2005 (11:26 am)
*pokes the topic* Any chance that could get flung up again? I'd like to see the example.
#5
i try to get the file online this site i used was a temp one !
Edit.
Try the link now.
01/07/2005 (12:27 am)
@Philipi try to get the file online this site i used was a temp one !
Edit.
Try the link now.
#6
01/18/2005 (3:45 am)
Nice. I hacked this a few weeks ago because I couldn't get the link above to work. Glad it works now though.
#8
starter.fps/client/ui/videoscreenGui.gui (59): Unknown command Play
I have run into this with the other resource I found for playing files. Was there some change I need to make that wasnt documented? Did something in the code change?
02/08/2005 (12:00 pm)
Clicking the "Movie Button" results in an error:starter.fps/client/ui/videoscreenGui.gui (59): Unknown command Play
I have run into this with the other resource I found for playing files. Was there some change I need to make that wasnt documented? Did something in the code change?
#9
I made this very fast because somebody asked for it in another thread.
And tested it in a base 1.3 SDK.
02/08/2005 (12:29 pm)
No i havent changed anything .I made this very fast because somebody asked for it in another thread.
And tested it in a base 1.3 SDK.
#10
02/08/2005 (12:44 pm)
Yeah I saw your other thread, now I just need to track down why it wont recognize "play". The ConsoleMethod for play is inside an ENABLE_AVI_GUI #if block. I defined enable_avi_gui at the top of the file to make sure that path was taken for the compiler. Should I be defining ENABLE_AVI_GUI somewhere else or should it be working without me having to define it?
#11
Then you dont need to change anything.
You can find the same changes in a resource somewhere i only made some scripts .
02/08/2005 (12:55 pm)
Do you use the submitted GuiAviBitmapCtrl ?Then you dont need to change anything.
You can find the same changes in a resource somewhere i only made some scripts .
#13
Strange thing is , if i paste the files in a clean build with the above resource everything is working.
02/08/2005 (1:16 pm)
Yup same resource .Strange thing is , if i paste the files in a clean build with the above resource everything is working.
#14
02/08/2005 (1:35 pm)
Ok, I'm a moron lol. I was just rebuilding the library project and not the demo game project after I swapped the files in.
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