Need feedback on a player model - WIP
by Spencer Boomhower · in Artist Corner · 10/17/2004 (2:38 pm) · 24 replies
Hey all,
I've been working on a player model for a while now, and before I call him all the way done I figure I should get some feedback:

I've already made one change since I made this screenshot, I darkened the pants and made them more of an olive drab.
Let me know what you think!
-Spencer
I've been working on a player model for a while now, and before I call him all the way done I figure I should get some feedback:

I've already made one change since I made this screenshot, I darkened the pants and made them more of an olive drab.
Let me know what you think!
-Spencer
#22
His head is slightly taller than the normal humans, which stands out more in the picture from knee height. And his neck is pretty much flush with the back of his head, his neck could be trimmed down some.
Other than that, it's pretty kick ***!
09/21/2005 (7:21 am)
It looks good.His head is slightly taller than the normal humans, which stands out more in the picture from knee height. And his neck is pretty much flush with the back of his head, his neck could be trimmed down some.
Other than that, it's pretty kick ***!
#23
09/21/2005 (7:29 am)
Um in the game his left hand looks like a wolfs hand. the fingernails are way to sharp.
#24
09/21/2005 (11:48 am)
Hey, thanks you all for the posts and positive feedback! But, ah... this is a really old thread and it probably shouldn't have been revived :). I originally posted this back in '04 when I was working on the character. I finished the character and released it back in April. Behold, AdamPack! I still make updates to the character once in a while, though, so it's not like feedback is wasted, and I really do appreciate it.
Bona Bakar
How about give him little dirt on his pants and shoes i think it will increase the detail on your texture..