Game Development Community

A lot of reading....no writing

by DIAG · in Torque Game Engine · 10/15/2004 (6:31 am) · 0 replies

Hello,
I have been looking at the network code, and out of interest, i placed a Con::printf statement in readPacketData and writePacketData. I noticed that writePacketData gets call alot, but readPacketData NEVER seems to get called....can anyone explain what's goin on here?