Activating and DeActivating Triggers
by Jeremy Reddoch · in Technical Issues · 10/14/2004 (8:26 am) · 0 replies
Is there a way to start a level with a standard trigger deactivated until the player reaches a certain "goal" the send a message to the trigger to turn it on perhaps?
Also, can you remove triggers once you trigger them?
Also, can you remove triggers once you trigger them?