Textures in torque?
by FruitBatInShades · in Technical Issues · 10/13/2004 (12:17 am) · 5 replies
I can't seem to get any answers to this question so I thought I'd post in a more general area. How does torque handle textures?
Does it load them all at mission start?
Does it page them in and out of video memory? If so how and when?
What is the max mb/texture count torque can handle in a mission?
Does bm8 improve performance and how do I use it :)
Thanks
Does it load them all at mission start?
Does it page them in and out of video memory? If so how and when?
What is the max mb/texture count torque can handle in a mission?
Does bm8 improve performance and how do I use it :)
Thanks
#2
I think Torque loads them all into texture memory at mission start.
I'm pretty sure the maximum size of the texture maps are dictated by the users video card (I'm almost certain there is no limit to the number of textures you can use...so long as you are willing to accept whatever the performance hit is)
I haven't seen any meaningful difference between 8 and 24 bit textures.
Hope this helps. Or at the very least doesnt hurt. :)
K
11/11/2004 (9:35 am)
Don't quote me on any of this (I'm just a lowly graphics dude) but:I think Torque loads them all into texture memory at mission start.
I'm pretty sure the maximum size of the texture maps are dictated by the users video card (I'm almost certain there is no limit to the number of textures you can use...so long as you are willing to accept whatever the performance hit is)
I haven't seen any meaningful difference between 8 and 24 bit textures.
Hope this helps. Or at the very least doesnt hurt. :)
K
#3
11/11/2004 (10:09 am)
And I am quite sure it loads them all on mission start.
#4
11/13/2004 (5:39 am)
Is there a way to see how much texture memory is being used? Something like the metrics(fps); command?
#5
I'm not sure if there is a way to tell how much memory the mission is using as it runs/loads.
Try posting on the general discussion board...lots of programmers lurk there and might be able to give you some suggestions.
k
11/15/2004 (7:29 am)
There is a way to tell how much memory the video card has but the gurus on the board are being very secretive about it.I'm not sure if there is a way to tell how much memory the mission is using as it runs/loads.
Try posting on the general discussion board...lots of programmers lurk there and might be able to give you some suggestions.
k
Torque Owner FruitBatInShades