Game Development Community

Attaching Particles to Pickups

by Jeremy Reddoch · in Torque Game Engine · 10/12/2004 (6:41 am) · 1 replies

Does anyone have a good starting point to applying a particle to a rotaing shape pick up, maybe even have the particle play once the item has been picked up?

#1
10/12/2004 (10:06 am)
I'm not sure items have an OnPickup method, but if they have all you have to do is spawn a particle node emitter on the shape's last position, leave-it there spawning the particles for some time and schedule a delete function for it.

HTH