Engine freeze up when quittin game
by Alex Rice · in Torque Game Engine · 10/09/2004 (10:47 am) · 7 replies
I am doing some simple learning missions like starter.fps and and I noticed that sometimes when I click Quit, that TGE will freeze up.
The quit button is depressed, and mouse cursor goes away. I can alt-tab out of the game window, and kill off the TGE from Windows task manager.
CPU and disk activity is normal so it's like it's waiting on some event that never happens?
I don't know how to troubleshoot this. Is there a way to pop open the console window and then click on the Quit button?
Torque 1.3.0, Windows XP, Geforce FX 5700
Thanks in advance
The quit button is depressed, and mouse cursor goes away. I can alt-tab out of the game window, and kill off the TGE from Windows task manager.
CPU and disk activity is normal so it's like it's waiting on some event that never happens?
I don't know how to troubleshoot this. Is there a way to pop open the console window and then click on the Quit button?
Torque 1.3.0, Windows XP, Geforce FX 5700
Thanks in advance
About the author
#2
10/09/2004 (11:27 am)
I had this with an older release as well, but I think it gone away when I changed to a release build.
#3
10/09/2004 (11:36 am)
Unfortunately I am running Release_1_3_0. Probably it will go away in Release_1_4_0 when that comes out.
#4
10/09/2004 (2:36 pm)
Have you added some other code to the engine ?
#5
No, that's not the same thing. RELEASE build, DEBUG build, not Release_1_3_0 branch.
Have you tried to compile the release build and ditch debug?
10/09/2004 (2:43 pm)
Quote:
Unfortunately I am running Release_1_3_0. Probably it will go away in Release_1_4_0 when that comes out.
No, that's not the same thing. RELEASE build, DEBUG build, not Release_1_3_0 branch.
Have you tried to compile the release build and ditch debug?
#6
Anyways-- is there any reason to be running a DEBUG build, unless I was say, trying to debug some C++ code?
10/09/2004 (3:10 pm)
Steffa, Hmm... I went and tried a RELEASE build, and could not replicate the freezing. I tried DEBUG build again, and can't replicate it now at all. Weird. Must be some particular condition I haven't isolated. Anyways-- is there any reason to be running a DEBUG build, unless I was say, trying to debug some C++ code?
#7
10/09/2004 (3:10 pm)
Thx Stefan
Torque Owner Alex Rice
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