Game Development Community

Need Help And Quick (individual Games)

by Architect · in Torque Game Engine · 10/06/2004 (2:29 pm) · 5 replies

I have recently bought Torque, and I am just beginning the process of learning it. However, I need to find out how to export a game so that others can use it; such as taking the actualy game you made, by itself, and making it run off itself and be able to put it on a CD and give it to a friend. Can I get replies ASAP?

Thanks to all who reply,
Alex

#1
10/06/2004 (2:45 pm)
1) compile game
2) brun example dir to cd
3) ship/give cd to friend
4) friend copies example dir to local hdd
5) friend browses to example dir
6) friend launches the .exe in the example dir

-Ron
#2
10/06/2004 (2:47 pm)
Yeah, but how do you compile the game? I can compile torque, but how do you compile a game?
#3
10/06/2004 (2:48 pm)
Oh, and by the way, I mean individual from Torque, as in they don't need to open Torque to start the game.
#4
10/06/2004 (2:51 pm)
Oh, and by the way, I mean individual from Torque, as in they don't need to open Torque to start the game.
#5
10/06/2004 (5:25 pm)
The scripts don't need a compiler. Just ship the .dso files without the .cs files (the .dso files are the "compiled" version of the scripts). As far as not starting a Torque executable, I'd just rename Torque.exe to MyGame.exe and leave it at that.