Game Development Community

Multiplayer Flash Games

by James Jacoby · in General Discussion · 10/04/2004 (9:28 am) · 3 replies

Has anyone built a multiplayer Flash game before? By multiplayer, I mean real time (using some sort of socket server).

We had a great game going that was based on the Fortress socket server platform, but we were unable to pay the huge licensing costs, so the game is currently down. (www.dojatan.com)

Currently, we are building our own socket server for Flash (in Java) which we plan to use to bring our game back online. We are also considering selling the server platform.

My question is: Would you agree that all the good socket servers that come with easy integration with Flash cost too much? Would you buy one that cost < $50.00 ?

#1
10/04/2004 (2:45 pm)
I dabbled in this in school before... we used Flash with jakarta.apache.org/tomcat/ and JSPs/servlets.

It was a multiplayer poker game. It worked as a chat system, but the actual game was never fully working... it was more of a proof-of-concept demo. Still, it was pretty cool to see it working between to computers, like with the chatting.

As for your question, I'm not sure, we coded everything our selves in about 2 weeks... didnt use any turn-key package or anything like that, so I dont know about prices.
#2
10/10/2004 (11:40 am)
Quote:Has anyone built a multiplayer Flash game before ?

He is a MMORPG that use FLASH client.
Dofus (link corrected)
The site is french, I'm not sure if there is actually an english version.
#3
10/10/2004 (8:23 pm)
That's a nice looking example.

Your link didnt work for me though.

Try this: Dofus