Game Development Community

Network Library

by Richard Bottoms · in Torque Game Engine · 09/30/2004 (11:08 am) · 1 replies

Are the network files in TGE grouped together in the source? I am guessing since the TNL was pulled out into a seperate product the TGE has them bundled together?

#1
09/30/2004 (11:21 am)
The client/server model is integrated into the engine and game source itself.

Check out the Networking section of the documentation.