Game Development Community

Newbieness

by Richard Bottoms · in General Discussion · 09/28/2004 (6:46 pm) · 7 replies

I was thinking maybe we need a new term to distinguish between various shades of newbieness. There's a difference between being new to writing software of any kind and newbieness in writing games.

After 25 years I don't feel intimidated by any language (except Fortran for some reason ).

Maybe Newbie for game virgins and Noob for complete coding novices?

We could call script beginners... Scoobies.


Burump-bump.

#1
09/28/2004 (6:53 pm)
How about 'Snoobs' ?

pi-TAAAAAHHHHhhhhhhhh fulla rump
#2
09/28/2004 (6:57 pm)
I don't think you want to use snoobs...
#3
09/28/2004 (7:01 pm)
ROTFL

I did not know that, but it's perfect!!! Because both of them need lots of nursing and care. It's a well documented fact.
#4
09/29/2004 (4:48 am)
I thought there was an unwritten rule that extra o's indicate additional newbieness, as in "nooooooooob". :D
#5
09/29/2004 (5:14 am)
The usual meaning around here of the term "newbie" is someone who is just new, but has enough clue/experience to just get on and learn and only asks questions when they're truly stuck. e.g. new to Torque, but not neccessarily new to gamedev/programming/game art. A "n00b" is someone who wont read docs, wont read code, and just asks everybody else how to do things or to do it for them. n00bs tend to have no experience at anything and expect Torque to be an MMORPGFPSOMGWTFBBQ straight out of the box. They also post extremely rubbish .plans with no info in them whatsoever (usually just 1 or 2 lines), which tend to get a large amount of ratings (and all of them rating 1, except for one 5 rating which they add themself).

A common newbie mistake is to say "hey, I'm a n00b, and ..." ... no matter how good the question that follows is, a lot of people just click back after reading the word n00b.

T.
#6
09/29/2004 (11:10 am)
I like n00bs -- as long as they buy a Torque SDK.
#7
09/29/2004 (11:31 am)
Does it really matter?