Game Development Community

How do you start a project?

by Bill · in Torque Game Engine · 09/23/2004 (12:43 pm) · 1 replies

I know this may seem kind of newbie, But which file do you use to compile, or which file do you use to start a new project on the torque engine?

About the author

Recent Threads


#1
09/23/2004 (2:47 pm)
Hi Bill,

Nothing wrong with being a newbie. :) We all were at some point.

You asked about compiling... but it doesn't appear that you're a Torque licensee. Unless you own a license to Torque you can't get the source-code. Without the source, you don't have to compile anything.

As for starting a new project, the best way to go is to start reading some good tutorials, learning about the various pieces of the engine, and then to start modifying the starter kits that we provide with the engine and the demo.

For good tutorials, check out the Torque Homepage. Lots of good stuff there, and you should be able to find guides for most every aspect you're interested in learning about.