Strange bug when loading mission on slow machines
by Ofer Rundstein · in Torque Game Engine · 09/22/2004 (3:07 am) · 2 replies
Hi!
I have a strange problem that seems to happen when loading missions on slow machines or busy computers:
Instead of my player being dropped to the game world, the camera is position in a totaly different place then the spawn point (usually inside a mountain)
and the player is no where to be seen (as if the client did not connect to the server and is in some kind of observation mode ?)
Usually quiting the mission and loaindg it again solves the problem.
I am using a game based on the starter.racing scripts for single player / local machine server.
Is there a timeout for the client to connect to the server ? if so, where can I change it ?
Any ideas? Thanks,
Ofer Rundstein
I have a strange problem that seems to happen when loading missions on slow machines or busy computers:
Instead of my player being dropped to the game world, the camera is position in a totaly different place then the spawn point (usually inside a mountain)
and the player is no where to be seen (as if the client did not connect to the server and is in some kind of observation mode ?)
Usually quiting the mission and loaindg it again solves the problem.
I am using a game based on the starter.racing scripts for single player / local machine server.
Is there a timeout for the client to connect to the server ? if so, where can I change it ?
Any ideas? Thanks,
Ofer Rundstein
Torque Owner Very Interactive Person