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compile problem

by Very Interactive Person · in Technical Issues · 10/22/2001 (6:35 am) · 6 replies

--------------------Configuration: v12 Engine - Win32 Release--------------------
Compiling...
aiConnection.cc
C:\GarageGames\v12\engine\ai\aiConnection.cc(31) : error C2039: 'onCollision' : is not a member of 'AIConnection'
.\ai/aiConnection.h(40) : see declaration of 'AIConnection'
Error executing cl.exe.

v12Test.exe - 1 error(s), 0 warning(s)
--------------------Configuration: v12 Engine - Win32 Debug--------------------
Compiling...
aiConnection.cc
c:\garagegames\v12\engine\ai\aiconnection.cc(31) : error C2039: 'onCollision' : is not a member of 'AIConnection'
c:\garagegames\v12\engine\ai\aiconnection.h(40) : see declaration of 'AIConnection'
Error executing cl.exe.

v12Test_DEBUG.exe - 1 error(s), 0 warning(s)
--------------------Configuration: v12 Engine Lib - Win32 Release--------------------
Compiling...
mMathAMD.cc
mMathSSE.cc
C:\GarageGames\v12\engine\math\mMathAMD.cc(51) : fatal error C1601: unsupported inline assembly opcode
C:\GarageGames\v12\engine\math\mMathSSE.cc(25) : fatal error C1601: unsupported inline assembly opcode
Error executing cl.exe.

engine.lib - 2 error(s), 0 warning(s)
--------------------Configuration: v12 Engine Lib - Win32 Debug--------------------
Compiling...
mMathAMD.cc
mMathSSE.cc
c:\garagegames\v12\engine\math\mmathamd.cc(51) : fatal error C1601: unsupported inline assembly opcode
C:\GarageGames\v12\engine\math\mMathSSE.cc(25) : fatal error C1601: unsupported inline assembly opcode
Error executing cl.exe.

engine_DEBUG.lib - 2 error(s), 0 warning(s)


this is the error log i get... any help is welcome...

#1
10/22/2001 (8:26 am)
How did you get to this point? Is this a clean install from the downloaded SDK? Are Service Pack 5 and nasm installed?
#2
10/22/2001 (8:46 am)
service pack 5 installed
nasm installed...
version: updated to 1.1 (i think...)
#3
10/22/2001 (11:34 am)
Look the first version compiled just fine.... but the update just wont compile.... I keep getting these errors... I really want need a compile of the latest version...Am I really the only one with these problems???
#4
10/22/2001 (11:58 am)
You may have gotten the wrong tag... did you use "1.1" for the release tag (from the WinCVS dropdown), or did you type in "Release_1_1_0" ? 1.1 is interpreted as a revision number and is not correct, you end up with revision 1.1 of every file, basically garbage.
#5
10/22/2001 (3:37 pm)
K, I followed your advice, you were probably right, thanks a lot!
I seem to be a lot closer to a smooth compile now.... but still get some errors...
Its getting late overhere and i could use some sleep, so I interupted the compile and here are the arrors that showed up already before i interupted:

--------------------Configuration: v12 Engine - Win32 Release--------------------
Performing Custom Build Step on .\math\mMathSSE_ASM.asm
Performing Custom Build Step on .\math\mMathAMD_ASM.asm
Performing Custom Build Step on .\math\mMath_ASM.asm
Performing Custom Build Step on .\interior\itfdump.asm
Compiling...
aiConnection.cc
C:\GarageGames\v12\engine\ai\aiConnection.cc(1324) : error C2039: 'damageRadius' : is not a member of 'ProjectileData'
.\game/projectile.h(32) : see declaration of 'ProjectileData'
C:\GarageGames\v12\engine\ai\aiConnection.cc(1520) : error C2039: 'hasDamageRadius' : is not a member of 'ProjectileData'
.\game/projectile.h(32) : see declaration of 'ProjectileData'
C:\GarageGames\v12\engine\ai\aiConnection.cc(1520) : error C2039: 'damageRadius' : is not a member of 'ProjectileData'
.\game/projectile.h(32) : see declaration of 'ProjectileData'
C:\GarageGames\v12\engine\ai\aiConnection.cc(1535) : error C2039: 'calculateAim' : is not a member of 'ProjectileData'
.\game/projectile.h(32) : see declaration of 'ProjectileData'
C:\GarageGames\v12\engine\ai\aiConnection.cc(1540) : error C2039: 'calculateAim' : is not a member of 'ProjectileData'
.\game/projectile.h(32) : see declaration of 'ProjectileData'
C:\GarageGames\v12\engine\ai\aiConnection.cc(1638) : error C2039: 'hasDamageRadius' : is not a member of 'ProjectileData'
.\game/projectile.h(32) : see declaration of 'ProjectileData'
C:\GarageGames\v12\engine\ai\aiConnection.cc(1638) : error C2039: 'damageRadius' : is not a member of 'ProjectileData'
.\game/projectile.h(32) : see declaration of 'ProjectileData'
aiConsole.cc
aiDebug.cc
aiObjective.cc
aiStep.cc
C:\GarageGames\v12\engine\ai\aiStep.cc(569) : error C2039: 'calculateAim' : is not a member of 'ProjectileData'
.\game/projectile.h(32) : see declaration of 'ProjectileData'
aiTask.cc
graphMath.cc
Error executing cl.exe.

I'm too tired to even look at what might cause the problem... Plz help me out here...
#6
10/22/2001 (9:26 pm)
Please do a checkout from cvs into a clean directory. From your last post, it looks like you've checked out release 1.1 on top of the old v12 directory and are using the old v12 VC6 project.

Everything has been renamed to "torque", there is no v12 project anymore and the new "unified" torque vc6 project is in the torque/vc6 dir. The install docs in torque/doc/install cover usage of the new Vc6 project.