Game Development Community

How many faces with SORT??

by David Erenger · in Torque Game Engine · 09/16/2004 (11:48 am) · 1 replies

Simple question:

How many faces can a mesh have to export correct with SORT:: and max2dts?? I'm getting crashes

#1
09/16/2004 (12:39 pm)
No set number.. using the sort parameter was designed to help the sorting of really low poly meshes using transparency to add detail.. by low poly I mean box shapes.. low poly spheres.. basically shapes under 50 polys..

I will probably do quite a bit more than that.. but it will split faces of the model. and the more there are, the more splits you get.. and it can quickly turn a 500 poly mesh into onewith hundreds of thousands of polys.