Torque >>> Xbox, PS2, WebLoader and DB SQL ???
by Peter Martin Richter · in General Discussion · 09/14/2004 (4:02 pm) · 3 replies
Hi people. I have some doubts about the potential and the possibilities with the Torque Engine.
1) is it possible to create games for videogames? (Xbox, PS2, GameCube and the new consoles of 2005)? If it is not possible, does some exist possibility of this to be implemented in the future?
2) does some form exist of playing the games created with the Torque through some webplayer as it exists with Virtools and WildTangent?
3) is it possible to do a connection of a game online created with Torque with a database type SQL, so that it can access some data through a page. asp in the internet with connection to this same database? These data are sent by the game for this database. Or then, does some exist sorts things out of getting that? To store data in real time of a game for a database or file txt and later to get to obtain access the these data through a page web?
Thank you very much to all for the help!!!
[]'s
Peter
1) is it possible to create games for videogames? (Xbox, PS2, GameCube and the new consoles of 2005)? If it is not possible, does some exist possibility of this to be implemented in the future?
2) does some form exist of playing the games created with the Torque through some webplayer as it exists with Virtools and WildTangent?
3) is it possible to do a connection of a game online created with Torque with a database type SQL, so that it can access some data through a page. asp in the internet with connection to this same database? These data are sent by the game for this database. Or then, does some exist sorts things out of getting that? To store data in real time of a game for a database or file txt and later to get to obtain access the these data through a page web?
Thank you very much to all for the help!!!
[]'s
Peter
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Recent Threads
#2
With engine restructuring (mainly in terms of memory block allocation for consoles and GPU optimization).
Web content would require a massive restructuring of the engine or nifty tricks (see Think Tanks). Torque and Wild Tangent were created with different target audiences in mind. That said, since you have the source when you buy a license, there's nothing stopping you from making it web plug-in enabled.
MySQL with Torque
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09/14/2004 (6:19 pm)
Yes.With engine restructuring (mainly in terms of memory block allocation for consoles and GPU optimization).
Web content would require a massive restructuring of the engine or nifty tricks (see Think Tanks). Torque and Wild Tangent were created with different target audiences in mind. That said, since you have the source when you buy a license, there's nothing stopping you from making it web plug-in enabled.
MySQL with Torque
ODBC Database support in Torque
#3
The sky is pretty much the limit, only in Torque, you can go into the sky...and still have a few miles of visible terrain.
09/14/2004 (7:22 pm)
It is possible to create games for the Xbox in Torque. In fact, we already have!The sky is pretty much the limit, only in Torque, you can go into the sky...and still have a few miles of visible terrain.
Torque 3D Owner Chris "DiGi" Timberlake