Game Development Community

Death Anims won't play???

by J.G. · in Artist Corner · 09/13/2004 (8:17 pm) · 2 replies

Well,....I was on a role figuring out the issues of my other posts, but this
issue is killing me,...well them problem is that it is not KILLING ME! but crashing me.

My diehead.dsq(sequence 10 / death1) and diechest(sequence 11 / death2)
are being played when my charcter dies.

I have tried forcing the selectplayer.cs to only call death1 but still not die.
only crashing the program.

Does anyone know how the death squences are supposed to work?
what process do I need to export?
are they supposed to be blended??? I don't know,...argh!

thanks to whoever replies!

have fun,

jg

#1
09/18/2004 (4:30 pm)
Figured it all out......was just lasughing about how I stubled over the tread
in the forum with the answer.

thanks all


jG
#2
01/29/2005 (11:27 pm)
There is a solution to this issue for Milkshape, 3DS Max and Maya exporters in this thread that does not require you to hack the engine at all.