Can Torque do Infrared or "Image Enhancement"
by Scott McGlasson · in Technical Issues · 10/18/2001 (7:12 am) · 2 replies
Think nightvision. A discussion surfaced last night around the Panzer dev team's table...night missions. I'm all for it, but an objection was raised...can Torque handle the graphics that would allow a player to "see in the dark"?
For example, if they were standing in a completely blackened room, could it be coded so that they would be able to see in one or two hues with the right equipment?
Panzer is still looking for programmers and 3D artists. Go to Codex Interactive for details.
For example, if they were standing in a completely blackened room, could it be coded so that they would be able to see in one or two hues with the right equipment?
Panzer is still looking for programmers and 3D artists. Go to Codex Interactive for details.
#2
You just brighten up the image by whatever method (gamma correction, add a bright light shining out the player's eye point, whatever.)
Then you draw a blended quad across the whole screen to tint everything green (or red, or whatever). You can also add an animated texture here to give a nice little 'static' effect.
10/18/2001 (1:18 pm)
This is generally pretty easy to do.You just brighten up the image by whatever method (gamma correction, add a bright light shining out the player's eye point, whatever.)
Then you draw a blended quad across the whole screen to tint everything green (or red, or whatever). You can also add an animated texture here to give a nice little 'static' effect.
Torque Owner Thomas Oliver
Ok maybe it just seams easy to me since I have around 6+ years of experience under my belt..
I'll play around with it and post anything I can find. I dont have alot of time since Age of Darkness (FREE 3D MMORPG) is taking up 99% of my time and work is taking the other 1%