Game Development Community

One file for the game data files

by Funky Diver · in Torque Game Engine · 09/02/2004 (1:11 am) · 4 replies

Greetings!

Is it possible to put all the game data files (scripts, images,...) into one big compressed file like PAK or ZIP (or several separated files) that could be used for the Torque engine to load? I-ve seen some kind of support for ZIP format, but the game blows during mission load...

Thank you!

#1
09/02/2004 (1:31 am)
Yes, zip up the files and the game will still use them (Ive been bitten by that a good number of times).

You cant password the zip though.

If you had a crash, it might be a different issue.
#2
09/02/2004 (1:36 am)
I DL someones beta, and it did have a passworded zip. I'm sure that wasn't stock, but at least it showed its possible.
#3
09/02/2004 (2:23 am)
Thanks a lot for the ideas, guys! I'm going to dig it further. :)
#4
09/02/2004 (8:11 am)
Hello,

Ya, if you look in the resourse management section of the documentation (in the engine code section) it talks about vol files that are just a zip file (the exact same as a pak file. Its just a zip file renamed).

Ben