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Large .dts bounds box

by Triston Mikutaitis · in Technical Issues · 08/30/2004 (12:35 pm) · 4 replies

I exported a 9mm model from 3ds Max w/o a problem, problem is when i put it in the Torque world editor it has a HUGE bounds box around this regular sized 9mm. I made the bounds box in max to fit totaly around my object w/ nothing sticking out.

Any thoughts on why this is happening? Has anyone had the same problem? Thanks for the help in advance ;)

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#1
08/30/2004 (12:41 pm)
You didn't happen to scale anything in your scene did you? Are you using a units setup/config that isnt default (ie. system units in Inches and generic display units)?
#2
08/30/2004 (12:42 pm)
Did you scale the bounding box? if you did, you need to reset the scale in the heirarchy tab.
#3
08/30/2004 (4:13 pm)
Resetting the scale in the Heirarchy tab did the trick, thanks for answering my n00b questions. You guys rock!
#4
08/30/2004 (4:19 pm)
Dont mention it triston... I did the same thing when i started with torque. :)