Game Development Community

Quick question

by Joseph Euan · in Torque Game Engine · 08/29/2004 (4:54 pm) · 2 replies

I was just wonding, If I edit TGE scripts then do a rebuild in VC++ will it overwrite the work I done?

Thanks

#1
08/29/2004 (5:07 pm)
By the TGE scripts do you mean the .cs files? The answer would be no. The rebuild of the source code in VC++ will recreate the EXE, but wont touch the .cs (or .dso) files.

I have found that sometimes when you update the engine (the .cc files) with a resource or whatever and create a new .exe you need to delete all your .dso files so when you run the .exe it will re-compile all the .cs files to .dso fresh.
#2
08/29/2004 (5:12 pm)
Ok Cool, thanks Dan!