Game Development Community

Using DirectX 9.0c

by David Dougher · in General Discussion · 08/29/2004 (4:37 am) · 3 replies

Hopefully a less controversial topic than some of my other postings. ;)

Has anyone had any issues with running or compiling DirectX 9.0c with either torque or TSE?

Just checking before I consider upgrading and recompiling some of my projects. Currently using 9.0b

About the author

Owner - Pariah Games, Adjunct Professor - Bristol Community College, Mentor - Game Design - Met School Newport, Mentor - Game Design - Met School Providence


#1
08/29/2004 (4:58 am)
I have 9.0c and I compiled TSE just fine. Everything appears normal while running as well.
#2
09/04/2004 (11:53 am)
I am getting some really weird texture corruption on my system. It _might_ be a 9.0c issue or it might just be cussedness. If you do upgrade and get that problem, I'd be interested in hearing. :)
#3
09/08/2004 (2:25 pm)
Ben is running OK now with 9.0c. We're not sure if it was a driver problem he was having or because he installed the 9.0c SDK over 9.0b SDK. Make sure you remove your old drivers before installing new ones. Make sure you remove previous DX SDK's before you install new ones, and you should be OK. You'll probably actually be OK installing the new 9.0c SDK to a different dir.