Game Development Community

Sound?

by Adrian Wright · in Torque Game Engine · 10/16/2001 (5:51 am) · 8 replies

I am seeming to have a problem getting sound to work.

Does anyone have a working example they could post?

thanks ahead of time.

#1
10/16/2001 (8:36 am)
Do you have Creative's OpenAL driver kit installed? This should also work for on non-Creative cards.

You only need the OpenALwEAX2.exe runtime libraries, not the SDK.
#2
10/16/2001 (9:12 am)
no didnt have them :) will try it when I get back to home base.


So just to clarify, for anyone to hear sound, they will have to have the openal drivers then?
#3
10/16/2001 (9:42 am)
Correct.
#4
10/16/2001 (9:47 am)
Thank you very much :) I am sure that was posted somewhere and I missed it. Great job on the new stuff.
#5
10/16/2001 (10:25 am)
i havent heard any sounds , and i downloaded the kit and in stalled it, but when i tried to install the eax (or whatever it is called) it said i dont kneed it) What sounds are in the demo when compiled?
#6
10/16/2001 (10:29 am)
There is footsteps sounds and menu button sounds.

// Clocks out
#7
10/16/2001 (10:45 am)
Check your console (by pressing the tilde ~ key) to see if there were any errors in starting up the sound module. You may need to scroll the console output window up to near the top to see this information.
#8
10/16/2001 (11:42 am)
Oh cool! i just had to turn the volume up using the sliders , before you start the mission :)