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Straight to .dif

by Eric Marusa · in General Discussion · 08/16/2004 (3:55 pm) · 1 replies

Is it possible via script to load a .dif directly without using a mission? I began wondering this when I noticed that there was a 'worldspawn' entity supported by map2dif. I really have no need for terrain in what I'm wanting to develop.

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#1
08/16/2004 (5:40 pm)
You can manually remove the terrain by editing the mission file with a text editor. You could probably remove the sky as well. You'll get errors about the terrain datablock being missing when entering the mission editor later, but it's no big deal.

Also, if you're doing dif's, make sure there's one opening to the outdoors. I spent a couple of hours trying to figure out why my interior was not working. It turned out that it was not drawing the inside of it because it was fully enclosed.

Hope that helps!