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Ch 18 - Skybox Images bending the wrong way

by Zachary Perschall · in Torque Game Engine · 08/13/2004 (5:55 pm) · 4 replies

In Chapter 18, I created the skybox images but they are reversed (as if I am looking at them from behind) and when I did the warp, rather than the center of each image being made to look as if it was farther away, it is doing the opposite.

Please offer advice...(image tools = not my strength)

-Zach

#1
08/14/2004 (12:33 pm)
Don't know if I can help you with the reversed problem. I'd suggest making sure that you check your sky_book.dml file to make sure your textures are listed in the proper order.

Hopefully someone else can help you out with that one.

As to the warping issue...

If you look closely on page 519 in the book at the dialog box for the warp effect you'll see a strength value of -39 given for the warp effect. I'd double check to see what warp value you used when warping yours, and play with that.
#2
08/14/2004 (2:48 pm)
That's what was causing the warping issue, Mark. I used a positive 39, not a negative 39. As far as the reversing thing, I'm still a bit perplexed. It is using the images in the right location. It's like I am looking from behind the images, instead of those images facing me.
#3
08/17/2004 (5:07 am)
Zach, can you post your images so I can have a look? I'm not quite sure I understand what you are describing.
Post the actual image you created, and then a screenshot of the result as it appears in-game, if you can.
Thanks.
#4
08/25/2004 (3:20 pm)
Sorry for the delayed response, Ken.

Here are some links:
Front Image
In-game Screenshot

Any help would be appreciated!

-Zach