Game Development Community

Sharing mission data

by Erik Madison · in Torque Game Engine · 08/13/2004 (2:21 am) · 1 replies

All of my missions are related and connected, sort of like TerrainManager, but without the manager.
As such, its seems somewhat redundant to reload all the basics in the mission file, things such as the sun, sky, and a slew of others I've added.
Would it be possible to load this stuff from one file, and preserve it in memory throught all subsequent missions? So sky.mis would get loaded first, and mission1.mis/mission2.mis would contain no sky datablock?

#1
08/13/2004 (8:52 am)
Yes. You'd have to modify the mission group semantics, though.