Game Development Community

Chp 4: Black Screen w/ Mouse Trail

by Mike Jarosch · in Torque Game Engine · 08/10/2004 (3:52 am) · 2 replies

I was getting the black screen with mouse trail after typing in chp 4's code. I traced the problem to the fact that I am using common from 1.2.2. If I use common that came with chp 4 everything works great.

It appears that when I use the newer common that the conn.connectLocal call doesn't succeed so GameConnection::initialControlSet is never called and you get a black screen w/ mouse trails.

Has anyone figured out what changes you have to make to the chp 4 code to make it work with the newer common?

Thanks,
Mike

#1
08/10/2004 (5:19 pm)
I figured it out. The common folder from Chp 4 has a presets.cs file that isn't in the newer common folder. I had to copy the defaults.cs from tutorial.base into my control folder and add it to my main.cs. Once I did that everything worked great.

Later,
Mike
#2
12/27/2004 (8:39 pm)
Hi,

I have tried using the fix you mentioned, but I must be missing a step. Can you please let me know what steps you have taken to get this working, and or what changes where made? I have a black screen with a red dot in the middle, and would like to get it to show the world models. I have spent most of the night trying to get it to work, and as you said the only thing I can do to fix it is use the commons folder that came on the CD, but I would much prefer to use the updated common folders that came with 1.3 Torque download.

TIA for any help you can give. I posted this in the wrong thread :(